A NPC is a Non-Player character, sometimes an area's 'boss' but often members of society just like you, willing to assist you in combat or defensive training.
NPC stands for Non-Player Character.
Avalon has many and they should be considered as the same as a regular player in terms of skills, abilities, inventory, strengths and weaknesses, restrictions and characteristics. They have to enter commands like a player. They have health and mana, unbalance and equilibrium. They die when they are damaged below zero health. They log in and out like a player. Many have guild membership and/or citizenship. All have professions and some have multi-professions (special QNPC: Quest Non-Player Characters). You fight against them or with them like you do with other players. How good an NPC is will depend on their NPC LEVEL.
Some of the NPCs are quest-associated, some are independent but many are members of guilds or citizens of cities and exist to help tutor the young, protect the weak and even up the balance in a combat of unreasonable odds against foreign invaders. The CRY <city enemy> command is used to not only alert the barrack guardians but also reaches the ears of your fellow citizens and guildmates including any NPCs.
NOTE: those who do not wish to interact with NPCs can IGNORE NPC and these helper characters/quest persona will not show up on your QW or WHO lists.
#NPC CATEGORIES
NPCs in Avalon can be divided into three categories: Regulars, Questors, and Challengers.
REGULAR NPCs are the most common. These are found in each guild, in all cities, and range between low, middling and high NPC LEVEL. They exist to support and help and tutor and protect and offer opposition (when you decide to take one on). The REGULAR NPCs have a few important status:
QUESTOR NPCs are those whose role is to be part of some Quest or "boss" for an area of the land, like Yossarian (keymaster for the Knight profession's first crusade). It is advised you avoid QUESTOR NPCs unless you are specifically required to overcome one for your character's natural progression.
CHALLENGER NPCs are those of very high level, generally associated with a major quest or CCC region of the land (like Goblin Town) and represent perhaps the most difficult opponents you will face in the land. Often, like Pallando the Star-Sorcerer, the NPC combines skills from more than one profession (in his case Sorcerer and Seer). Tackling the CHALLENGER NPC alone can be fatal. Proceed with great caution!
#The TEN NPC Levels
##QUESTOR NPCs:
Yossarian is a QUESTOR NPC of Level 7 to 9 depending on the opponent. He should be avoided by anyone not of the Knight profession since he has special powers versus non-Knights. He is part of the First Crusade and holds the key to the doorway that leads to the Holy Grail area. Knights seeking specialisation will have to overcome Yossarian on ten consecutive occasions. He fights at Level 7 when the crusader begins this quest, moving to Level 8 once the crusader holds five victories and Level 9 when the crusader reaches eight wins.
##REGULAR NPCs ("trainer" "guardian" "altruism"):
1. | Trablon (L7 I:44) | Alchemists of Mercinae |
2. | Grethmog (L7 I:0) | Sorcerers of Thakria |
3. | Siratti (L7 I:0) | Warlocks of Thakria |
4. | Ophare (L7 I:0) | Apostles of Silverfalls |
5. | Frederik (L7 I:44) | Templars of Silverfalls |
6. | Thrathgar (L8 I:0) | Archangellian Knight |
7. | Konann (L8 I:0) | Parrian Knight |
8. | Ruthmadoc (L5 I:0) | Bards of Mercinae |
9. | Gallifray (L6 I:0) | Seers of Thakria |
10. | Sudo (L5 I:0) | Cavaliers of Thakria |
11. | Nayzak (L6 I:0) | Mages of Mercinae |
12. | Radel (L6 I:0) | Knights of Mercinae |
13. | Kilam (L7 I:0) | Necromancers of Goblin Town |
14. | Sumaca (L5 I:0) | Loremasters of Thakria |
15. | Saraneth (L6 I:47) | Astrologers of Parrius |
16. | Kinuran (L7 I:44) | Rangers Guild |
17. | Ferdinand (L8 I:46) | Craftmasters of Silverfalls |
18. | Juno (L6 I:0) | Wizards of Astrea's Delta |
19. | Amblard (L7 I:21) | Templars of Silverfalls |
20. | Esteban (L7 I:48) | Druids of Mercinae |
21. | Senrar (L9 I:0) | Animists of Mercinae |
22. | Findoriel (L7 I:0) | Mystics of Mercinae |
23. | Marcello (L7 I:0) | Artisans of Parrius |
24. | Turambar (L7 I:0) | Apostles of Silverfalls |
25. | Angarak (L7 I:0) | Assassins of Thakria |
##CHALLENGE NPCs - For Everyone, Usually Requiring Group to Defeat
Orr is a Level 7 "Knight" profession NPC. Tarakin is a Level 6 "Mage" profession NPC. Daedalus is a Level 6 "Loremaster" NPC. Azrael is a Level 7 "Sorcerer" NPC. Pallando is the brother of Pangyron and is a Level 8 NPC with Seer and Sorcerer profession combined. Galahad is an avatar of the first ordained Avalonian and combines the Knight and Mage professions as a Level 9 NPC. Helkarakse is another ordained avatar with complete mastery of the Sorcerer profession and the ability to fight at Level 9 or Level 10 depending how many are ranged against him.
Many of the NPCs have their own individual help/history files so you can type HELP followed by the NPC's name to get more info, e.g. HELP YOSSARIAN.