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Building Your Character
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City Socio-Politics
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Avalon - online RPG world
Meetplace
Quit

Pausing your game; store your character; leave Avalon

Closing your session in Avalon by 'QQ-ing' your character effectually 'pauses' your character's progression and removes them bodily from the land, however life and events in Avalon will continue during your absence. You may wish to visit The Meeting Place ([HELP MEETPLACE](/help/pages/meetplace)) in the interim.

When you decide to conclude your Avalon session you will want to safely 'pause' your character, its progress, skills and inventory. To leave Avalon in the most appropriate way type QQ or QUIT. This will begin the save-and-logout procedure and twelve seconds later, your character will be taken out of the land. Everything about your character will be stored safely, waiting to be re-commenced next time you connect.

In almost all cases you will find you return to Avalon in the same location you QQ'd, holding the same items and with your SKILLS and SCORE and STATUS as you left it. This applies to many afflictions, diseases and injuries as they are part of your character and must be dealt with in-game. Typically you will need to restart your DEFENCES and whatever ephemeral preparations you had made, in readiness to face whatever dangers lie ahead. Quitting will discard any quest-or-puzzle objects (i.e. those items used by the game, for player quests) but will retain all 'personal' objects. You can tell an object is 'personal' by using EXAMINE - to look closely at the possession - and noting "It belongs to you" appended to the description.

It is possible to leave Avalon by simply closing your connection but this subjects your character to the same twelve second QQ process - with the disadvantage of not being present to deal with any last-moment emergencies.

While your character is out of the land - after QQ'ing - it will be almost entirely safe from harm. Nobody will be able to attack you. Nothing much will happen to you. Your physical body will be entirely removed from Avalon. It is the equivalent of pushing the PAUSE button; to be resumed next time you logon. The only significant developments 'about your person' while you are QQ'd is the passage of Avalon time - as the days continue to pass in the land. This means you and your possessions will age and those objects susceptible to 'wearing out' will very gradually do so.

Commands

    QQ
    QUIT
    SKILLS
    SCORE
    STATUS
    DEFENCES
    EXAMINE

Related Articles

    MEETPLACE
Back to IndexMeetplace
Quit
Beginner's Handbook
OverviewConceptRoleRoleplayDemeanourEnvironmentSyntax
Character Building
OverviewScoreStatusDefencesLearningTeachingAlignmentEquilibriumBalanceLesson GainTitlesDescriptionPromptSkillsSpecialisationsPlayer HistoryNamingDeath
Starting Out In Avalon
OverviewFirst IntroductionNoviceAcademyAcademiesAutoguideAccoladesSchoolCoursesSchool CommandsJuniorDreamsCity SummaryCityCitizen HelpWho
Skills
Basic SkillsSkillLearningLessonExample LessonDarsurionTeachingProcurement
Communication
CommunicationSayExampleTellingCommunicatingMessagesShoutingCallingPosterSignsNotesScrollsLetterBulletin Boards
Location and Movement
LocationMapCompassMovementMovingObstaclesLightLooking
Items and Manipulating Them
OutfittingHoardingInventoryHoldingItembasicsObjectsWagonDoorLock
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Beyond Avalon
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
        • Knights Guild
        • Warriors Guild
        • Cavaliers Guild
      • The Mage Class
        • Mages Guild
        • Enchanters Guild
        • Warlocks Guild
      • The Sorcerer Class
        • Sorcerers Guild
      • The Thief Class
        • Thieves Guild
        • Assassins Guild
      • The Ranger Class
        • Rangers Guild
        • Brigands Guild
      • The Seer Class
        • Seers Guild
        • Mystics Guild
        • Astrologers Guild
      • The Loremaster Class
        • Loremasters Guild
        • Alchemists Guild
        • Artisans Guild
      • The Druid Class
        • Animists Guild
        • Druids Guild
      • The Bard Class
        • Bards Guild
        • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!
  • Avalon RPG
  • Play Now
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