Section 7 - Your Avalon Character - Combat and Exploration.
7.1 | Combatintro | Introduction to the Realm of Combat. |
7.2 | Artcombat | The Art of Combat. |
7.3 | Equilibrium | Equilibrium - used in all mental exertion. |
7.4 | Balance | Balance - used in all physical exertion. |
7.5 | Bloodlust | Lust for blood, a gift from the Gods. |
7.6 | Battle | Ensuring readiness for battle. |
7.7 | Defending | Defending against attack. |
7.8 | Melee | Coping with the rigours of a battle . |
7.9 | Escaping | Techniques of escaping from a battle. |
7.10 | Projectiles | Combat using projectiles. |
7.11 | Weapons | Commands for weapon-related combat. |
7.12 | Combat | Combat initiation commands. |
7.13 | Safety | Staying safe under divine protection. |
7.14 | Duellist | Restrictive but useful protection/safety. |
7.15 | Luddite | The luddite choice: a life less complex. |
7.16 | Cccfight | An example of a player vs CCC fight. |
7.17 | Playerfight | An example of a player vs player (PvP) fight. |
7.18 | Competitor | The competitor status and its benefits. |
7.19 | Pinnacle | Rock Pinnacle and event-watching at the Rock Pools. |
7.20 | Guiding | Guiding Others - from Graduation to Prizes and Beyond. |
7.21 | Parties | Grouping Together as a Party: Short-Term Common Goals. |
7.22 | Fellowship | Fellowships: Permanent Fraternities - Shared History. |
7.23 | Audience | The Audience - Assembling, Rewarding, Acclaiming. |
7.24 | Microcosm | Concept of Avalon "Meta Games" - a Crucible of Heroes. |