In the ancient days of Avalon, around a hundred years before the Divine War, Thakria was but a modest fishing village nestled on the hillside between Moonstone Lake and the Western Oceans beyond. It was from these uncharted waters that the galleon of Agammenion was run aground, hurled there by a fearsome storm. Rather than choosing to forsake the primitive land, The Count, as Agammenion became known, set about the execution of plans for a great city. Soon the golden streets earned the title of the city of miracles, for its single architect had utilised many techniques both modern and archaic from the far-off isles from whence he came. The entire city is thus an epitaph to his might, yet principal amongst his monuments are the three towers; their spires were said to drive great urgency into the hearts and actions of his citizens. Thus Thakria was swollen with peoples and great activity, all manner of magical arts and trade made welcome.
Alas, for the Count slipped into evil ways, desiring lands and power more feverishly. Legend tells us that he vanished into the black under-deeps for twenty turns of the moon, and upon returning was transformed in body and soul. His mind burning with evil thoughts, he yet concealed his twisted nature from the other civilisations until black smoke poured from the towers and the bleak nature of his soul could not be hidden. Thus it came to pass that his magic was used as a weapon in the great conflict to come. Under the shadow of the towers was gathered a force of great number and strength, sent forth to wage unmerciful destruction upon the land. Much of Thakria was ruined in the great war which followed Agammenion's pursuit of the dark powers, yet the three towers remained impenetrable and untouched. It is rumoured that many of the Count's secrets are still concealed therein, yet few are brave enough to discover the truth.