There are certain locations which are protected beyond the norm, often because of their importance to a city or guild. Stockrooms of shops (where profits are stashed and stock is stored), city barracks (where troops, rations and equipment are housed), and commodity stores (where a guild or city might store its oh-so-valuable commodity reserves) are the maintypes of protected locations. In these types of locations you will find it difficult to be attacked, difficult for offensive acts to be initiated by you or against you. Unauthorized individuals will be subjected to harsh and immediate ejection upon intrusion and you will find some measure of safety while you remain therein.
However, the Gods frown upon cowering in a protected location to avoid confrontation, or worse, launching an ambush from a protected location and fleeing back when the fight turns ill. You will find that while resting or working in a protected location the amount of time you spend there accumulates and, if it rises beyond between forty and fifty-five minutes continuously over an hour period, the local guards will eject you and bar your entry until sufficient time has elapsed. You will also find you need express permission from the local guild or city to enter these restricted areas (such as barracks or commodity stores). Permission is obtained just outside the restricted locations by typing OBTAIN PERMISSION and waiting a short while.