Light is sometimes an important commodity, especially when one is wandering around the land during the night or underground where there is no natural source of illumination. Most elect to carry lanterns or use charms and magic to conjur light sources for themselves. If you are without a light source yourself, take yourself to a general store or appropriate market stall and seek out a lamp; then fill it with oil and light it. You may find you need a tinderbox to spark the oil to life. Once lit, the lamp will burn brightly and illuminate your surroundings. Be careful if you are attempting to wander around invisible or in stealth since it is possible to give one's position away by carrying a light-source where none should otherwise exist!
The "light" ability is acquired at Beginner+80% skill-rank in Perception.
Syntax: ILLUMINATION (abbreviation: LIGHT or IL for the extremely brief)
This command will survey the location in which you stand and inform you the extent of the darkness or brightness and pervasion of the locale's luminosity. You will be given a "summary" of the dark-or-light extent, each description significant (as the more adept fighter will doubtless discover). You will also find a numeric value, with negative signifying dark (the lower the number, the more dark) and positive brighter luminosity (higher the number, the more brilliantly lit). Figures below -250 or above 250 tend to mean a location is under some kind of supernatural influence.