BATTLEFIELD COMMANDS AND SYNTAX HELP
Syntax: BATTLEFIELD <area>/HOME/ABROAD.
Reviews the visible battlefield for the specified area, for your home legions/territory, your home legions on foreign soil, etc. This is very useful for keeping abreast of widespread legion movement.
Syntax: BATTLES.
Informs you of any active conflict between legions in your region, or involving your home legions; together with the opponents and the numbers involved.
Syntax: SIGHT DISTANCE <from legion> <to legion> or just SIGHT DISTANCE <legion>.
Informs you of the distance between the two legions or from your current location to the target legion; useful when determining range for distance attacks and to determine the presence of any obstacles obstructing line-of sight (which must be maintained for the ranged attack strikes to be successful).
Syntax: RANGES.
Shows you up-to-date info on the engagement ranges including the effective distances for archers and projectile bombs.
Syntax: SIEGE.
Gives you the low-down on siege related warfare e..g. the potency of fortifications, the manpower needed to effectively lay siege and equipment requirements (catapults and battering rams) for breaking down gatehouses, fortifications and opposing defences.
Syntax: FIGHT.
This is the simplest dispatch order of all and means: deploy all manpower in the legion across the battle deployments. The end result is 25% Melee, 25% Bombs, 25% Bows and 25% Fighting.
Syntax: DEPLOY MELEE [<percentage>].
Orders your legion to focus itself on MELEE combat, up to the specified percentage. Engaging via melee can only be done at very short range (a maximum of 4 yards away from the target legion) and uses weapons and armour if the legion is suitably equipped.
Syntax: DEPLOY ARCHERS <percentage> and DEPLOY BOMBS <percentage>.
Order your legion to focus the specified percentage of men on engaging the enemy using bows+arrows or catapults+bombs. These attacks are ranged and will be used by the legion only when properly equipped. Type RANGES to see the current the "archers" or "bombs", ensuring that if an ENGAGE order is given, these attack types are brought into play, assuming the legion is in possession of apposite equipment (catapults and bombs, bows and arrows) and is at sufficient distance (at least 25 yards for arrows and 120 yards for mortar-bombing).
NOTE: Ranged legion combat has an optimum range; a perfect distance at which the arrow strike or mortar-bombing will be at its most effective. Type RANGES to see accurate numbers for the optimum ranges for catapults and bows.
Syntax: ENGAGE <enemy> <criteria> or RETRACT <enemy> <criteria> or RETRACT ALL.
Orders your legion to engage itself in combat against the specified target(s). Targets can be whole cities or guilds (e.g ENGAGE THAKRIA, or ENGAGE SEERS) or - more commonly - a specific legion against which you intend to strike. Once the ENGAGE order is given and the legion has taken time to ready itself, the battle will continue in real time until the legions involved are ordered to retreat or one is defeated (by having lost all its legionnaires in battle, its banner rendered empty). If you use RETRACT ALL you will tell your legion to stand-down entirely, aborting all extant engagements.
Syntax: LEGIONS.
Displays a brief summary of each legion in the location, including formation, facing, number of troops and - perhaps most importantly - the health and fatigue levels of all legions present.