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HelpSection 15
Enchanters

The Enchanters Guild

The Enchanters Guild wields envied powers. With monstrous blue dragons as

their aides, they strike their enemies suddenly and openly. In the moment

that the door is blasted down by a bolt of magic, mists crawl in to choke

their foe and mysterious ritualistic symbols cause earthquakes,

thunderstorms and hellfire to belch out of the ground. Light is woven to

awesome deeds: to shatter, confuse or impale. Incantations constantly fall

from their lips. With enough time and skill, Enchanters can even control and direct the very elements themselves. In the same breath they are sage-wise and fierce.


The Guild has seen many a revolution in its demeanor. With each passing leader, such as the first, Eshkadeth, and its most renowned, Calladan, the exact priorities have shifted. And yet one thing remains constant. The

Enchanters recognise that no legendary mortal will excel using a defensive

posture. In times of peace, this means protect what you hold dear by

taking the offensive. In times of war, this means give no quarter to thine

opponent. In all times, this means it is better to be reckless and die,

than cowardly and win.


Yes, an Enchanter is like a king who bends the lives of men to his oar by

whatever means. Yet, they are not bloodthirsty. It is the heart of

excellence which they seek. Their words are well-chosen and spoken often,

loudly and confidently. They will not shy from scholarship nor battle.

Their hearts lust for moments of perfection, moments of pain, moments of

learning, moments of defeat, moments of glory. They are flamboyant, aggressive and loyal... for their passions know no end.

HelpSection 15
Enchanters

15 - The Avalon Guilds.

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  • 15.1 - Alchemists
  • 15.2 - Animists
  • 15.3 - Artisans
  • 15.4 - Assassins
  • 15.5 - Astrologers
  • 15.6 - Bandits
  • 15.7 - Brigands
  • 15.8 - Cavaliers
  • 15.9 - Druids
  • 15.10 - Sirens
  • 15.11 - Enchanters
  • 15.12 - Knights
  • 15.13 - Mystics
  • 15.14 - Loremasters
  • 15.15 - Mages
  • 15.16 - Templars
  • 15.17 - Rangers
  • 15.18 - Seers
  • 15.19 - Sorcerers
  • 15.20 - Nightblades
  • 15.21 - Bards
  • 15.22 - Apostles
  • 15.23 - Sentinels
  • 15.24 - Warlocks
  • 15.25 - Warriors
  • 15.26 - Wizards
  • 15.27 - Revenants
  • 15.28 - Minstrels
  • 15.29 - Thieves
Help - Section 15
AlchemistsAnimistsArtisansAssassinsAstrologersBanditsBrigandsCavaliersDruidsSirens
Enchanters
KnightsMysticsLoremastersMagesTemplarsRangersSeersSorcerersNightbladesBardsApostlesSentinelsWarlocksWarriorsWizardsRevenantsMinstrelsThieves
Avalon, Est 1989

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    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
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      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
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      • Famous Wizard Names
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      • Mythical Creatures
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      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
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      • Text Based Adventure Games
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