Endurance is a generic knightly and cavalier skill based on physical and mental control to endure the rigours of your physical life. As you rise in proficiency, you will gain more abilities, abilities to enable you to withstand greater damage and remain in battle for longer periods of time.
"Shouting" Increasing the strength of your voice. [Innate]
"Fatigue" Enables you to relax and become tired [Beginner+30%]
"Running" Allows you to run without loss of breath [Beginner+60%]
"Clotting" Clotting your wounds with a single command [Poor]
"Resilience" Affords much greater resistance to magic [Poor+50%]
"Resistance" Resist the onset of Death itself [Apprentice]
"Dodging" Limited dodging of incoming projectiles [Apprentice+50%]
"Muscles" Increases the strength of your strikes [Practitioner]
"Conscious" Forces you to retain your consciousness [Practitioner+50%]
"Eye" Use of the martially penetrating eye [Competent]
"Breaking" Breaking free from restraint with ease [Competent+25%]
"Breathing" The ability to hold your breath [Competent+50%]
"Balancing" Balancing your mind from fear [Competent+75%]
"Tracelessness" Enables you to move at great speed [Respected]
"Guarding" Guarding a friend; mitigating their damage [Respected+25%]
"Sprinting" Springing rapidly in a given direction [Respected+75%]
"Juggernaut" Hurtling away at barging power and pace [Renowned]
"Endurance" Temporarily endure incoming damage [Renowned+33%]
"Diagnosis" Performs a self-diagnosis of your wounds [Master]
"Inhaling" Calming rapidly the berserk state [Master+25%]
"Purge" Purging afflictions of mind and body [Master+37%]
"Hunger" To force hunger and thirst upon yourself [Master+50%]
"Invulnerability" Making yourself appear unwoundable [Master+75%]
"Numbness" Losing all sense of sight and hearing [Grand-Master]
"Autoclot" Clot your bleeding automatically [Grand-Master+6%]
"Breakhard" Aid struggling using the knightly muscles [Grand-Master+20%]
"Recklessness" Enduring damage while ignoring health [Grand-Master+66%]
"Stronghealth" Increasing health at the cost of mana [Grand-Master+83%]
"Barrier" Imposing a barrier against mystic curses [Legendary]
"Defiance" Defiance against losing your weapons [Legendary+66%]
"Adrenalin" Pumping adrenalin through your veins [Legendary+83%]
"Allheal" Irregular curing of many afflictions [Ultimate]
"Innereye" The inner eye: deeper sensory perception [Ultimate]
"Maxhealth" Ignoring battle-wounds to maximise health [Ultimate]
"Standground" Standing your ground against all assault [Crowned-Ultimate]
"Blankmind" Blanking your mind against mental attacks [Crowned-Ultimate]