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HelpSection 30
Dragonact

Sapience commands for Prince or Princess alone

Should a city be successful in forging and filling a great golden wheel with wealth of sufficient value to persuade the great dragon of Sapience to act on their behalf during the month of Hindyear it is the Prince or Princess who must determine its actions. Prince or Princess may type WHEELWORTH to assess the worth of the golden wheel to be offered to the dragon. He or she may type DRAGON STATUS to review the current requests for actions on behalf of the city during the waking month. The dragon of Sapience is a whimsical beast and has little time for human foibles. It will bestow three simple boons.


The first, to protect citizens of a favoured city against enemies trespassing on said city's homesoil. Prince or Princess may type DRAGON PROTECT followed by the amount of wheel-worth to expend on this boon to determine the extent of the dragon's focus on city protection. Its protection, let it be said, is deadly and invincible, but not eternal.


Secondly it may send destructive flames to burn fields of those cities listed as enemies of that which it favours at precisely the point of their crop ripening. Type DRAGON CROPFLAME followed by the amount of wheel-worth to decide on this route.


Thirdly, it may augment the favoured city's own crops by gift of a blessing rain. Type DRAGON CROPAID followed by the wheel-worth to expend to determine the extent of this boon occupying the dragon's attention. Use DRAGON RAIN to set the amount of wheel-worth used to steal commodities from about the land to shower them about the streets of your home city during the autumn months. Bear in mind the dragon will shower commodities on citizens in the friend-city and only on those citizens not sharing the location (or adjacent to) enemies.


The dragon of Sapience will return to sleep once it has depleted the entirety of the various golden wheel offerings or at the dawn of the New Year, whichever comes first. It will then seek to awaken once again on the subsequent Hindyear. On those years without offerings the dragon will not come forth.


Be sure that you have allotted your amounts via DRAGON PROTECT, DRAGON RAIN, DRAGON CROPAID and DRAGON CROPFLAME before the month of Hindyear else your golden wheel's value will be wasted.

HelpSection 30
Dragonact

30 - Appendices and Extras: in Avalon.

  • Back to Index
  • 30.1 - Subindex
  • 30.2 - Recent
  • 30.3 - Returning
  • 30.4 - Transition
  • 30.5 - Yossarian
  • 30.6 - Azrael
  • 30.7 - Buildings
  • 30.8 - Cook
  • 30.9 - Race
  • 30.10 - Marriage
  • 30.11 - Eggquest
  • 30.12 - Auctions
  • 30.13 - Dragon
  • 30.14 - Dragonact
  • 30.15 - Battleisle
  • 30.16 - Globeideal
  • 30.17 - Globeaction
  • 30.18 - Globestave
  • 30.19 - Power
  • 30.20 - Scrumping
  • 30.21 - Seed
Help - Section 30
SubindexRecentReturningTransitionYossarianAzraelBuildingsCookRaceMarriageEggquestAuctionsDragon
Dragonact
BattleisleGlobeidealGlobeactionGlobestavePowerScrumpingSeed
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
        • Knights Guild
        • Warriors Guild
        • Cavaliers Guild
      • The Mage Class
        • Mages Guild
        • Enchanters Guild
        • Warlocks Guild
      • The Sorcerer Class
        • Sorcerers Guild
      • The Thief Class
        • Thieves Guild
        • Assassins Guild
      • The Ranger Class
        • Rangers Guild
        • Brigands Guild
      • The Seer Class
        • Seers Guild
        • Mystics Guild
        • Astrologers Guild
      • The Loremaster Class
        • Loremasters Guild
        • Alchemists Guild
        • Artisans Guild
      • The Druid Class
        • Animists Guild
        • Druids Guild
      • The Bard Class
        • Bards Guild
        • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
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      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
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