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winterwonder

HELP WINTERWONDER



In celebrating the equinox, Father Winter has mounted the heavens in his chariot of snow. His storm fills the entire sky, roaming from one village to another and scattering its prizes on whomever below.


The magical snowstorms have lured out three rare and mythical creatures: the millennial silver fireflies, the hardy reindeer of the north, and the elusive snow pixies. They now frolick in the blankets of snow left in Winter's wake, flitting in and out of view as though they too were made of snow.


Rumour has it that they venture from village to forest to mountain to town in search of the rare treasures hidden in the freshly fallen bounty of Winter's storm. Wherever the air is freshest, you may glimpse their passing.


Objectives


The Winter Wonderland event is a peaceful teamwork event using three shapeforms to create special snowflakes which may be redeemed for prizes at the end of the event. Snowflake shards are discovered through a symbiotic relationship between the three shapeforms. The following sequence of activities are performed in a cycle:


- Graze in Fresh Snow: reindeer graze in snow freshly fallen and yet untouched by humans; they naturally enchant the snows when snow pixies witness them grazing


- Snowball Fights: humans throw snowballs at each other, frightening away any reindeer or fireflies; in the resulting mess, if the snow was enchanted by reindeer, there is a chance of finding snowflake shards


- Find Snowflake Shards: snow pixies are the only ones who may see and manipulate snowflake shards; they can find fresh shards upon returning to a recently deserted snowball fight. Shards will melt over time


- Find Silver Fireflies: reindeer are the only ones who can see and track down a swarm of silver fireflies, which are used by snow pixies to fuse shards into snowflakes; fireflies appear with virgin snowfall


- Crystallise Snowflakes: guided by reindeer, snow pixies can crystallise three shards into an unbreakable snowflake whenever they are alone and in the presence of an (invisible) swarm of silver fireflies



Essential Rules


- human form is available anytime

- reindeer form is available when solitary and in snow

- snow pixie form is available when solitary and in snow

- reindeer bolt with fear at the sight of a human

- silver fireflies are appear in fresh snowfall

- fireflies scatter at the first sign of a human

- only humans can fight with snowballs

- only reindeer can see fireflies

- only snow pixies can see snowflake shards

- snowflake shards cannot be retrieved in presence of humans

- snowflake shards will melt in one Avalon day



Participation


In the Winter Wonderland event, everyone is encouraged to participate. There are three forms between which you may change under the right circumstances:


- HUMAN: necessary for snowball fights, which packs reindeer-touched snow into winter shards. This form is always available.


- REINDEER: necessary to eat snow-covered plants and to find silver firefly swarms to enchant winter shards. This form is only available where snow is yet untouched by humans.


- SNOWPIXIE: necessary to see winter shards left after snowball fights and to enchant shards by the (invisible) presence of silver fireflies. This form is only available when humans are not present.


Custom shapeforms of the reindeer and snow pixie are also available. These shapeforms are permanent possessions after the event. Both have a small bonus akin to blessed luck.



Prizes


Each snowflake represents a chance at opening prize containers. Small boxes will cost two snowflakes, medium will cost five, and large ones will cost eight snowflakes.

Help
winterwonder
Avalon, Est 1989

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  • Guide
    • Connecting to Avalon
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    • Politics and Government
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    • Self Defence and PVP Basics
    • Picking Fights
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    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
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      • Duellists BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
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      • History and Legend
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      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
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      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
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      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
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      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
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