You can move around by entering compass directions; North, Northeast, East, Southeast, South, Southwest, West, Northwest, Up, Down, In or Out.
EXITS - Lists all visible exits from your location.
GLANCE - Quickly glances at your location.
GLANCE <direction> - Quickly glances in specific directions.
GLE - Takes a quick glance and tells you exits.
LOOK - Take a long look at your surroundings.
DOORS - Reviews all the doors in your locale.
SURVEY - Surveys the terrain type of your surroundings.
SQUINT <direction> - Squint as far as possible in a specific direction.
BOARD <item> - Allows you to board a ship, a boat or a ferry.
ENTER <item> - To enter a stagecoach, for instance.
LEAVE - Attempts to depart from the inside to the outside.
CLIMB <item> - Climbs up a ladder, for instance.
CROSS <item> - Crosses a rope bridge, for instance.
MOUNT <steed> - To mount a steed. Type HELP STEEDS for further help.
DISMOUNT <steed> - To dismount a steed.
FOLLOW <player> - To begin following another player around.
LOSE <player> - To lose one following you, or cease following another.
DRAG <player> - To drag a sleeping or unconscious player with you.
SWIM <direction> - Enters water and swims. See HELP SWIMMING.
STRUGGLE - Struggles free of traps and magical restraint.
Words in < > imply specific types of response. <item> means an object name, while <direction> means a compass direction.