Greetings everyone. As a few of you know already, there has been considerable
work put into modernising Avalon for the twenty-first century. It has meant the
last six weeks have not seen updates to the realm, in favour of pursuing these
essentials. Part of this renovation is our new payment system, which is being
announced ahead of other improvements and web-based upgrades.
FINISHED AND RELEASED
PRICES TAX-INCLUSIVE: The biggest change all customers will see is that there
is no longer any tax or fees added after purchase. The old VAT and exchange fee
of 22% has been removed as of 7th March 2017. All prices are as you see them in
the realm. This means from now on, everything is in effect 22% cheaper.
NEW PAYMENT SYSTEM READY: Under the hood, there is a new payment system with
Stripe, the largest online processor in the world, and we are now operating as
a new company holding for Avalon and its activities, by the name of Avalon
Real-Time Publications. You will see on your statements AVALON RTP. We
appreciate it if you contact your bank to validate these charges for the first
time, so that there is no interruption in your service. All payment data is now
securely held and managed by our processor. We are going through individually
by hand to ensure all initial setup is accurate and smooth. Please continue
using PURCHASE as you have.
UPCOMING OUT OF GAME
ACCOUNT PORTAL: There will be another announcement soon when we release the
public site for managing your details. It will replace SUBSCRIBE for managing
your own subscriptions, details, and characters. More details on this
transition will be in its own annoucement. Be sure your email is correctly set
to your primary address. Use EMAIL <new email> to change it.
CLIENTS: The loss of Lumiere because of Adobe Flash v24.0.0 blocking cross site
ports has meant many of you now must use Umbra, which is by all rights a beta
application and not exactly compatible with everything. We apologise for this
inconvenience. It will be replaced with a fresh HTML5/CSS/JS based application
called Umbra/2 that works on all platforms including mobile Android and iOS.
This is the next area of attack after the payment gateway and systems are
completely functional. Initial testing and release will be sometime in April or
May.
COMMUNITY: The website Meetplace.net is still in our possession and all data
has been retained, but the system it used was far too chaotic to sustain. The
third major revision of our web technologies will be a new site for Avalon
itself, which will include the BB and Meetplace data. The future forum will use
Discourse and be integrated with the rest of the site using your email as
login. There are many areas the site can improve community activity and we are
dedicated to improving it month on month over the year. There is no firm date
for this project's completion but an early release is likely within the next
four months.
ACCOUNTS: We also have as a long term goal to create a new login system that
can incorporate Facebook and Google. It would supercede the current
character/password system, by logging in with an email address and managing
your characters from there, without further passwords, and holding your details
against a single customer account. This will not only streamline mobile usage
but address much of this hysteria about seconds. It is still in the planning
stages but with the new payment gateway and system, it is the first major
change to the website and client we intend to implement.
I urge you all to make sure your email on all of your characters is accurate
and set to your primary email address, so that payments, receipts, characters,
and logins are unified and simplified as these improvements are released to the
public.
UPCOMING IN GAME
FIXES: A lot of fixes occurred over the months of November to January and there
are many more to come. These will be addressed as and when we can, between work
on the new client and site. While it may appear slow to you, our faithful
players, we request some patience.
ENGINE AND SERVER: Along with major engine upgrades, we will be moving servers
and connectivity should be vastly improved. A new automated system for
restoring from any fault is already in the works.
SKILLS: Many of you know about the skill system transitioning to a new form. We
will return to implementing abilities for the Thief and Knight professions in
the new format. Certain bugs will inevitably occur during this period and will
be addressed as soon as possible. We appreciate your patience in this matter.
NOVICEHOOD: The novice system will inevitably move to being a chapter or task
based one and become more open ended. This is actually a transitional format,
as the proper form is far too ambitious to countenance at this time, as you can
see from this massive bulletin.
WARFARE: Warfare will need and receive serious attention this year but only
once everything above has settled down. Once it is stable, there will be some
significant changes including village factions that annually throw off the yoke
of their oppressors, providing a new form of competitive empire. This will
likely be pushed into 2017 Q3 or Q4, simply because of our other concerns
taking priority.
CONCLUSION
This was a long update to all of you to bring you up to speed. Please read
through it carefully to understand the state of the realm and what to expect.
We appreciate all feedback and especially appreciate players filling gaps until
we reach them. Special thanks go to Draegothe for his community forum, Pandora,
Avaviosi, and Shakralay for their help with novices, and many of you who have
realised not to nag or harass the administration while we are working so hard.
As before, all in-game hiccups, queries, and issues should be brought before
Geolin first. All finance and coding matters brought to myself, Cornelius. Use
BUG judiciously. Do not be afraid to ask questions of your peers.
This concludes the bulletin. Further details on each of the above will be in
the upcoming newsletter and updates will be presented on the News BB as and
when we have something more to announce.
-_Cornelius, the all-consuming
Written and shown unedited exactly as rendered by text based game bulletin board on Avalon Online RPG and by my hand on the 5th of Springflower, in the year 1423.