Despite the last few posts (as astoundingly intelligent as they were) I'd like to bring up the
subject matter of fairness in Avalon. The only reason I bring it up is because no one has
really defined what it means. Is it equally reflective of the word 'Justice?' Or perhaps the
word 'Equality' is less debatable in nature? For example, if someone said to you, \"X is equal to
the number three and Y is equal to the number three as well, therefore there is an equality
between X and Y,\" you wouldn't be able to dispute the theorem. On the other hand, if someone told you,
\"X is equal to the number 5, but Y is equal to the number 3,\" you wouldn't cry \"WELL THAT'S
JUST BLOODY UNFAIR!!! \"
This statement is simply understood as an inequality. Likewise, with Avalon, the same variables
can be applied to our skills, but with much more complexity. It is not simply a matter of who
does the most damage per jab or per handburn. Instead of X and Y being the only two variables,
we have as many variables as their are skills. If a Knights jj is equal to <X> and a LM's jab
with a hand rune is equal to <Y>, and <X> = <Y> then the skills are equal (damage base alone).
In order to test the equality further we must add in various other variables and see if the two
skills still end up sharing an equality. I. E. If soft equilibrium = A and hard equilibrium = B, and the
subset of A is Y, while the subset of B is X, then X:B does not equal Y:A. In English, because
hard equilibrium is linked with JJ and soft equilibrium is linked with a LM hand rune/jab, and the
two do equal amounts of damage, then by the rules of equality the two skills are unequal.
Then we add even more variables to see if we can somehow make them equal again:
The subset of X (JJ) is A,B,C,D,E and the subset of Y (LM Jab w/hand rune) is F,G,H,I,J, where
A = Steed Balance = F, B = Herb Balance = G, C = Potion Quaff Balance = H, D = Swordplay level = I,
and E = Other Random Non-Guild Skill = J, then by the previous arguments we have no choice but to
agree that the two skills are indeed equal. Now let's see if we can find an instance where a
non-guild skill that is equal in strength (provided the level is the same between players) where
an inequality arises:
Since every Player is allowed to obtain every skill in the non-guild skillsets with the exception of
level ranked skillsets (swordplay being the only one) then we are forced to agree that every Player
is equal provided they have the same non-guild skills. Therefore, disregarding outside forces such
as little kids distracting you at your keyboard, lag time, phone ringing etc., there is not one
single instance that can be found within the non-guild skills deemed 'unequal' or 'unfair.'
continued...
Written by my hand on the 1st of Midsummer, in the year 1059.