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vars

Variables are easily altered content imbedded in Avalon aliases using the @ letter followed by the name of the variable. They can also be placed in Avalon internal macros (see HELP MACROS).


Syntax: VARS.

Shows you all the variables you have currently active. This includes presets ( HELP PRESETS) and the professional automatic presets or autosets and the ones you define yourself.


Variables are referred to in aliases or input line using @ followed by the variable name, e..g. @flurble if your variable name was flurble. You do not include the @ when defining variable content using the VV or VAR commands.


You can use variables, targets, macros and aliases in your normal input - directly - by referring to them as @<variable> :<macro number> &<alias name> !<target number> so if you typed @k !1 and your variable "k" was set to "throttle" and your target 1 was set to your current enemy, it would throttle that enemy. Easier still would be to have your alias k set to @kill !1 ensuring your "kill" variable was set to your current preferred kill command and !1 always your current target. Then every time you type k, you wallop your opponent.


Syntax: VV <variable> <content>

Omit the equals sign and specify the variable name and you will define the actual content of the variable, e..g. VAR flurble say hello there - would set @flurble variable to 'say hello there' so whenever you had @flurble in your alias it would be parsed as say hello there instead.


Syntax: VV <variable> = X

Use this to wipe an existing variable.


Syntax: VAR <variable name>/<number> = <new variable name>

This sets the actual variable name to the content you specify or renames an existing variable. Examples: VAR 1 = flibble would make a variable called flibble. VAR flibble = flurble would change that same variable to be called flurble.


NOTE: use VV as a single command for all your variable stuff. VV on its own lists your variables, VV <variable> = <new variable name> would set a variable name, VV <variable> <content> would define that variable's content and make a new variable for this content if needed.


See HELP ALIAS, HELP MACROS, HELP PRESETS and HELP TARGETS for related content.

Help
vars
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
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    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!