Barricades in a location, at a localepoint, now reduce (or mitigate entirely)
the explosive impact of a mine - since they place a barrier between the legion
and the mine below. The extent of the reduction in damage done will
depend on the height of the barricades. The exploding mine will reduce or
destroy the barricades, of course.
Currently I have left it possible for minehunting to carry on at
a localepoint where the legion is standing on a height created by raised
barricades. They will, however, set off mines as per normal (presure against
the barricades dont-ya-know). It has been suggested that barricading
high should prevent minehunting because of the gap between legion and
ground and if this option is switched on, I will post here notifying
everybody
Written by my hand on the 29th of Midsummer, in the year 1233.