Minefields, Minehunting and Barricades.
#6

Genesis, the god of timeto Everyone

Barricades in a location, at a localepoint, now reduce (or mitigate entirely)

the explosive impact of a mine - since they place a barrier between the legion

and the mine below. The extent of the reduction in damage done will

depend on the height of the barricades. The exploding mine will reduce or

destroy the barricades, of course.


Currently I have left it possible for minehunting to carry on at

a localepoint where the legion is standing on a height created by raised

barricades. They will, however, set off mines as per normal (presure against

the barricades dont-ya-know). It has been suggested that barricading

high should prevent minehunting because of the gap between legion and

ground and if this option is switched on, I will post here notifying

everybody


Written by my hand on the 29th of Midsummer, in the year 1233.