Greetings everyone. As announced last night, a broad update is overdue. Some of
you are uneasy so I shall allay your fears and address a few specifics. At the
end of this post, there is exciting news as we enter October.
It is understandable how some feel we lost interest or perspective, given the
nature of our work. While Genesis has been on sabbatical (more about this
later), dedication to the realm has not wavered. While it is true that much of
the current Avalon poorly reflects our intentions, there is a balance we daily
strike between realm patching and executing the plans in previous News BBs.
The land's direction has not changed and throughout this period of
transformation, we encourage reports and personal investigations into any
issues that may exist. For those who have made reports, what could be fixed
quickly has been and what affected everyone had taken the highest priority. At
the expense of quick patching anything and everything, we have focused on
bringing global improvements and modernising Avalon to be more compatible with
the outside world.
First, what has been happening? In July and August, there was one
time-consuming problem that prevented attention elsewhere.
Following work in the spring, our data store was hitting limits and corrupting
itself. The added complexity of our new systems since 2014 made it all the more
time-consuming to remedy and, even after fixing quest items and random item
disappearances, there were still issues of data integrity. Satsuki and Avaviosi
both had whole inventories wiped that had to be restored -- Satsuki multiple
times, which accounted for the 24-hour rollbacks for everyone in July. Few
would have noticed the two more recent ones about 30 and 15 days ago. They were
the first pinpoint restorations in Avalon's lifetime and this development was
thanks to the work on Jasper.
The inventory losses were due to corrupt items created as legion tributes.
While the fix remains unverified, if you are collecting tribute, do so
carefully and not with en-masse aliases. Tributes ought to be minimal now.
However, they resist efforts to disable them and further tweaking could have
dire results. It is best you leave them be -- whether infiltrating or
collecting -- or at least keep it to a playful minimum.
Even should losses happen again, there is now in place a wide safety net for
everyone, supported by an intense backup cycle. So far, it is working well.
Avalon now has assured continuity heading into the autumn. This improvement was
part of a broader effort to bring Avalon's data to 21st century standards. We
have a map for how that data can be manipulated and some of our tools are
already in production use. The results are looking promising and with some time
to shake out bugs, it should be very robust.
As we entered September, most issues remaining are not systemic; the one
remaining is specific, rare, and requires a different solution.
We will be postponing the rebalance for another month, since there are not
enough barons in each city at present and not all of the cities are prepared.
With that in mind, it is worth informing everyone of what will be happening so
they can help their governments.
The economic rebalance of the realm was privately discussed with all of the
city barons except Silverfalls, who failed to field a representative and so
Joely was chosen.
The rebalance involves three changes:
1) Commodities in excess of 10k are to be bought by the Pantheon from each city, at a fixed global price agreed between the cities and Pantheon
2) Crafting requirements will be adjusted for realism and scarcity
3) Sheds will have a maximum floor capacity, likely 1000 or less.
These changes have four major effects:
1) Commodities will have natural rarity again, obtainable by village trade or labour; tribute remains off throughout the adjustment period
2) Cities will be on roughly equal footing with commodities, driving competition for resources
3) Ailing city treasuries receive funds to invest in citizens and buildings, which may soon inspire a Ministry of the Interior.
4) Thievery can be rife without losing everything in one heist.
Most cities have started collating their commodities, deciding what price would
be fair for each commodity, and discussing how they will manage the new
buildings required. For those with few barons active, citizens interested in
the economy should step up and help their government.
Once it is in place, we will re-enable village production on the same day.
Construction will be permitted shortly after and each city will then build
their many new sheds. This state of the economy will then be the status quo
until dynamic trade economics are implemented in 2018.
Skill issues are extant and help with identifying undiscovered issues always
helps. However, some are seeing them as intentional now. This is simply not the
case. If an abiity is doing something exceptionally better, it is very likely
on the list \"to convert\" to the soft skill system devised by Genesis in 2015.
Easy rule of thumb is to measure one ability against another of the same
profession or an equivalent in another profession and compare for balance
timings, restrictions, etc.
We are aware some are inattentive to what is acceptable, blinded by
self-interest and the promise of a win. Do try to restrain yourself a little
when your opponent asks about something odd. It will help us pinpoint the exact
issue. Emails to cornelius@avalon-rpg.com with a log are the best kind of
reports.
Legion training is off since the enlistment boom filled up every banner
allowable worldwide. You do not need thousands of banners nor men grouped by
500 each. Marshalls should clear out empty banners or merge them if they wish
to keep histories. It is safe to lump them up and remove their
dispatches/training regimens. Your legions will receive blanket assignment of
full skills when training returns. In the meantime, continue to enlist and
equip your legions, as both have meaning for the future.
The PURCHASE system is still in manual control, to ensure there are no faults
in processing, until the integrations with Jasper are complete. The site,
https://avalonrealtime.com/ is our portal for secure card entry and
subscriptions should be made there followed by a MSG or tell to me. Use \"Pay
with Card\" to simply store details without being charged. You will need to do
this to purchase crowns.
You can purchase arbitrary crown amounts now and CURRENCY has a table that
effectively gives a rapid discount curve. That means using crowns to PROCURE
lessons (1 crown : 3 lessons) is now the cheapest method for immediate
advancement, by far.
If you ever have a query about this system or related to it, please get in
touch directly with me.
Over the coming month, we will be taking a large-scale review of the curiosity
shop, as I announced on MOTD some weeks ago. This review will include the
services, trinkets, micro purchases, descriptions, listings, and detailed help
files. Some of those lists have become unwieldy. Those products which have
lingered in the shop untaken will likely be removed and the listing reduced to
be tightly focused on what most enriches Avalon.
Most of these items will change to a limited lifespan, like the fireflies were
originally announced to be. Anyone currently or shortly obtaining anything from
the shop will retain what they have, with their purchases remaining timeless.
The issue with daily lesson gain was fixed up last month, but LEARNING (an old
command) reported that crowning was still automatic, which was both false and
contrary to the earlier News BB. It now shows automatic gain is off, correctly.
LEARNING also reports 1000 lessons for Beginner to Ultimate, which is just
bollocks. The metric is as follows:
- Beginner to Grand-Master: about 300 lessons with darsurion
- Grand-Master to Ultimate: about 550 lessons with darsurion
- Ultimate to Crowned: about 450 lessons with darsurion
This is a permanent state of affairs. The curve for growth should be healthy
and in keeping with Avalon history -- in fact, about 20% quicker and far more
intuitive. Expect crowning to be something special and to remain so. There is
no further change expected to the learning curve, but tweaks to maximal gain
per day may be needed in 2018, to ensure enough time learning your abilities
properly, by use, which will give back some meaning to seniority.
The concerns regarding persecution and abuses of players using two or more
characters to help themselves, are both being addressed with the parties
involved. Hyperion is formally deputised to come down hard on sadism and
seconds abuse as of a few days ago. You may address your concerns to him and
leave me a MSG in case he is unavailable.
In light of Hellchaser's sentence to the Underworld for demonising and
trying to publicly shame Krystal into fighting naked, with malicious and
probably lecherous motives, I will address a vital policy change:
Bitching about someone spending money is now equivalent to trolling, spamming,
and gross immaturity. Punishment will be severe and without leniency.
Bashing and demonising people for owning trinkets, spending money in game, how
much they spend or your own opinion about what they have hidden away or how
much Avalon receives from them are all deeply insulting to other mortals and
the realm. It is unequivocally malicious and has no justification. Trinkets
prolong life and combat, often to alleviate the need to code a client but not
give offensive advantages. It makes up for not being a programmer and expands
the reach of those otherwise unable to enjoy combat with the less accepting of
your species. Far fewer of these trinkets exist than many claim and none with
such vast consequence as rumoured. I have seen first-hand blame of trinkets for
what were simple Seer curses, Oracle winds, thieves, and good teamwork. Any
item with offensive advantage you will not see in the shop. There exist
artifacts, many of which gifted throughout the ages, from an innocent moose and
unicorns, to flaming bows and other rewards.
Those are quite different to a pair of sandals that let you zoom easily, which
are like any other ability used by human or client. Like all abilities used
well, they can feel impossible to defeat. This is the charm of Avalon balance,
which intentionally makes you awe-inspiring. You all have abilities like that
in your professions. Learn to use them well and your impossible enemy will be
miraculously a lot more manageable.
I do not want to see such open slander become an issue again.
This month of September has been spent almost entirely on the other sides of
Avalon. Jasper has gone from idea to product rapidly. Instead of releasing a
basic dashboard, we opted to continue with difficult development in Jasper and
provide a complete MVP for both desktop and mobile browsers.
It is the first substantial evidence of modernisation that will be truly
different in Avalon's history: our first dedicated client. Hot on the heals of
the web client will follow the dedicated mobile app for Android and iOS,
releasing us all from the evil clutches of Blowjob and Arserammer.
We expect a beta version of the web client to be completed in October. One of
its key features is offline messaging. In Avalon, the aura state presently
shows who has been online; with Jasper the aura will signify someone is
available and reachable. When the web client is stable long enough, it will
fully replace Umbra.
This autumn also welcomes back Genesis from his year sabbatical at a time of
great importance. Born out of the development on Jasper, a realistic solution
to the issues in the realm emerged between us. There is an accompanying
opportunity and event, which he will explain in more detail shortly.
Without giving too much away, this coming phase of development will pair
releases with investing significant time in Avalon's future, both in
and out of realm. We have an exciting programme prepared for these coming months.
As for 28 years and always, making Avalon the finest and most enviable place to
be is at the heart of all our endeavours. There is much still to do and a vast
realm to bring to heel. Listening to mortaldom and fixing prevailing issues is
a part of that. Some of the most insidious problems lingering since early 2017
were fixed and many of you were integral to our progress by calm, patient
reporting.
The summer, though brief, was witness to the introduction of thorough hourly
data backups and redundancy, the ability to emergency restore lost possessions
without a rollback, mapping between in-game and externally, mailing and
password recovery near complete, and the landmark progress on the web app and
its accompanying services. While developing the app, we found a realistic
solution to clearing out every item, rune, herb, skill, quest, and other such
issue, while also cleaning up much of the Avalon experience.
These changes begun in March ensure the realm lasts another 30 years and
regains its ascendency. The narrative of 2017 will doubtless be about Jasper
and this would be news enough but for a few other key events all happening
together now. Genesis will explain in more detail the radical events to take
place, which stand with and rival the news of Jasper's web app. It will be
transformative and take the beauty of this world to mobile and beyond.
Now is a time for envy: Avalon is on the cusp of a singular moment in its
history that will never be matched.
Cornelius, the all-consuming
Written and shown unedited exactly as rendered by text based game bulletin board on Avalon Online RPG and by my hand on the 16th of Springflower, in the year 1436.