Reread my second paragraph, please. Carefully.
I had another thought... to make things fair in this discussion I think all fighters should
come up with the ONE thing about each profession that they would theoretically like to see
changed. Its simply for more of a consensus than anything else...
I'll start:
Hmm... actually... one suggestion to improve something and another suggestion to change something
that seems unfair:
BARDS - Shorten tranceword eq delay to 1 second, like erasmus dusting
Make the dropping of a flame rune only unbalance the bard, not anyone else.
THIEVES - Be able to shoot crossbows with double poisons at ult stealth or ult poisons.
Stop the ability to yank someone who has an alkar.
RANGERS - Same improvement suggestion as thieves above.
Shorten greatly the amount of time carvings last.
LOREMASTERS - Quicken the amount of time it takes to charge an item and increase amount per charge
Any staves outside LM's city cuts their felling time by half.
MAGES - Allow dragons to let them fly to above or below clouds.
Make mists disappear more quickly... it takes like half an hour for those things to go away.
ANIMISTS - I don't think they are applicable here.
SORCERORS - Give them the ability to summon TWO angel of deaths! (lol, yeh right)
Stop the punching Angel of death trick to make him unpacified.
SEERS - I really haven't studied them as much as the others... I can't give any suggestions as
of yet. The hypothermia curse though is really over the top. It should wear off on its own
after, say, 5-10 minutes. Otherwise if no animist or other friendly seer is on (which is
practically always the case) the player doesn't have to sit there in a stockroom for half a day
waiting for a cure.
So those are my thoughts and I took careful consideration into them. I think it would be cool
if all fighters gave their opinions in the same kind of format. Who knows??? It might cause
a change!!! *GASP*
Abydos, Walking the line between insanity and pure madness
Written by my hand on the 6th of Hindyear, in the year 1130.